Minecraft Pocket Edition/Bedrock Edition 1.19.10.21 Beta & Preview is out now, this update is now available for iOS Preview, Android, Windows & Xbox Preview. In This Minecraft Beta/preview we have huge changes to the Wither-Boss and also the Warden mob, the developers have added in even more Minecraft Java Parity and fixes!
Features and Bug Fixes
Spectator Mode (Experimental)
Players in Spectator gamemode can’t get effects from gameplay
Players in Spectator don’t trigger raids while being in Village with Bad Omen effect
Sculk Sensor
Sculk Sensors are now occluded by Wool in a consistent manner, no matter which direction vibrations come from
Sculk Sensors cannot detect a Player placing, destroying, walking and falling on Carpets anymore
Sculk Sensors cannot detect Wool and Carpets hitting ground in item form anymore
Sculk Sensor now retains information about the vibration it is reacting to through save and load
Sculk Sensors can now detect a Boat with Chest having its Chest opened and closed
Sculk Sensors give out a Redstone Signal of 12 and 13 when detecting fluids being placed and picked up, respectively
Sculk Sensors can now detect a Player drinking Milk
Sculk Sensors can now detect a Player picking up Powder Snow via Bucket
Sculk Sensors cannot detect an entity jumping on Wool covered by Sculk Veins anymore
Sculk Sensors cannot detect an entity standing still in Scaffolding anymore
Sculk Sensors can now detect an entity moving in Powder Snow and cobwebs
Sculk Sensors can now detect items being placed in the hand of an Armor Stand
Sculk Sensors cannot detect any more items being equipped on mobs at spawn time
Sculk Shrieker
Sculk Shrieker now retains information about the vibration it is reacting to through save and load
A Sculk Shrieker can no longer summon a Warden underwater
Warden
Warden can now spawn on more types of non-full blocks, such as upper Slabs, Redstone Dust, Snow layers, Buttons and Tripwires. Known limitations: The current solution doesn’t allow spawn on some types of blocks such as Leaves and lower Slabs.
Warden now retains information about the vibration it is reacting to through save and load
Warden sonic boom attack now bypasses enchantment damage reduction such as Protection
Allay
Allay now retains information about the vibration it is reacting to through save and load
Mangrove Propagule
Mangrove propagule now uses grass sounds
Mangrove propagule is no longer destroyed by flowing water
Deep Dark
Campground Structures generate correctly in Ancient Cities
Sculk Vein feature can now generate within the same height-span as the Sculk Patch feature.
Blocks
Mangrove Leaf Blocks are no longer collected into different stacks when using silk touch
Stripped Mangrove Logs now craft into Stripped Mangrove Wood instead of Mangrove Wood
Mangrove propagules now render correctly when placed in flower pots
Sweet Berry Bush can now be planted on Mud, Muddy Mangrove Roots, and Rooted Dirt
Gameplay
Smelting gold/iron tools and weapons into nuggets now rewards xp
Fixing bug where the Soul Campfire was using the wrong tag resulting in cases where some custom recipes for Campfires were not working correctly
Fixed entities disappearing when importing worlds converted from legacy console editions of Minecraft
Teleporting entities into unloaded chunks no longer deletes them
Fishing Rod no longer crashes the game when fish hook is cast through dimension-changing portals
Fixed bug causing player’s hitbox to not reset if they die while swimming
Fixed issue with health boost extra life not staying
Wooden tools can now be repaired using Mangrove Planks, Crimson Planks, and Warped Planks
Character Creator
Infinite loading should no longer occur when entering the dressing room
Fixed up some of the text for the emote wheel so it would fit inside the box
Fixed issue where the Emote Expedite List would be unable to display duplicate emotes, and the issue where the Emote Expedite List would not display correctly if the user did not enter the Dressing Room first
Graphical
Fixed the issue where water fog expanding speed did not match value specified in ‘midPercentage’ field
Fixed issue where under water fog transition between biomes is not smooth while affected by eye adapting effect
Splitscreen
Fixed animation system issues for players in split screen situations
Fixed Crossbow, Trident and Shield rendering for other players
Fix split-screen render position when sleeping in a bed
Fix Elytra’s animation is during split-screen
Fix attached Lead position when second player is using first person perspective
Graphical
Fixed device loss when reloading RTX worlds that caused DX11 to be used resulting in a black screen
Fog setting with negative fog start will no longer cause UI elements get tinted by fog color
Fixed the issue where terrain flickers in and out of the fog on Switch
Marketplace
Minecoins read by the text-to-speech reader will now say ‘Minecoins’
Fixed the ratings percentages to add up to 100%.
Fixed issue where info and buttons do not appear for downloaded skin packs
Villager
Villagers will now flee from Zoglins
Wandering Trader
The Wandering Trader will now flee from Zoglins
The Wandering Trader will now drink milk to clear its invisibility effect
Wither
Wither now breaks Obsidian when attacked by the player
Wither no longer breaks surrounding blocks after a shorter delay than intended after being attacked
Player Rendering
Changed entity json files for the player to fix the hands not rendering while holding a map
User Interface
Added the player’s cause of death to the death screen
On the death screen in Pocket UI, moved the Main Menu button to the top navigation to avoid accidental button presses when dying mid-fight
Fixed incorrect positioning of “Select (A)” tip on the death screen when using a gamepad controller
Added correct death message when dying from Sweet Berry Bush
Added a minimum size to yellow splash screen text.
Fixed “Crafting” word above the crafting slots in the Inventory in Bedrock’s Classic UI
Worlds created with template will now always disable achievements.
Fixed bug where items can be dropped by clicking in the dark gray area of the player inventory when using Furnace, Blast Furnace, Smoker, Enchant Table, Grindstone, Brewing Stand, Anvil, Beacon and Smithing Table, Loom, Cartography table, Stone cutter
Fixed an issue where some paragraphs of text in modals was being misaligned
Vanilla Parity
Actors entering nether portals exit in same relative position and rotation to the portal
Muddy Mangrove Roots are now broken fastest with a shovel
Mangrove Roots are now broken fastest with an axe
Updated Ancient City structures to match Java
Mobile Controls
Updated the visual style of the touch control joystick
Performance and Stability
The game will no longer crash in multiplayer when a player leaves the game while changing dimension.
Fixed a crash that would happen when players died while affected with withering.
Technical Updates
Actor Properties (Experimental)
Actor properties will now save and load correctly across multiple clients and entities.
AI Goals
Added “minecraft:drink_milk” behavior which allows a mob to drink milk based on specified environment conditions
Commands
Fixed an issue in the teleport command where a “facing” argument would calculate an incorrect vertical orientation.
GameTest Framework (Experimental)
The /script profiler command now includes native API calls its trace call stacks