Ai and Animation Addon for Minecraft Bedrock in this first version modifies some mobs settings and improves some animations. Goat, Wolf, Fox, Cat, Pig, Horse, Villager, Rabbit, Iron Golem, Axolotl, Sheep, Cow.
Demo video
AI and Animations
Goat
- ram attack, higher frequency
- high jump, higher frequency
- goat attack now with 5 damage
- increased goat spawn
- ram attack animation
- high jump animation
- running animation
Cat
- cats can sit naturally
- jump up to 5 blocks high
- cat goes down to 10 blocks
- improved attack speed
- speed to follow the biggest owner
- can attack chicken and rabbit when tamed
- improved ocelot attack animation
Fox
- change in model, leaving the head above the body
- running animation
- animation jumping to hunt
Horse
- running animation
- animation horse falling while running
- saddled horse now follows you. to stop following, take off the saddle or leave him tethered
- 3-second boost using the rope
Wolf
- faster attack
- running animation
- attack pig
Villager
- child runs faster now
- animation walking
- running animation
- spawn in villas changed to be born more children
- children attend the meeting at the bell
- children can fall 3 blocks
- children can jump up to 3 blocks
Axolotl
- animation stopped out of the water
- animation with light change walking
- walk a little faster on earth
- playing death animation
Cow and Mooshrom
- running animation
Sheep
- running animation
- runs away from the wolf
Pig
- running animation
- runs away from the wolf
- runs away from the player
Chicken
- runs away from the player
- runs away from the wolf
Rabbit
- run away from the cat
Iron Golem
- attack creeper
Update v1.0.1
- improved cow walking and running
- improved running pig
- improved sheep running
- improved running wolf
- improved fox running
- improved running horse
- improved villager without moving, walking and running
- iron golem animation, without moving, walking and running
- zombie animation without moving and walking
- baby zombie animation
- vindicator animation without moving and running
- running pillager animation
Update v1.0.2
Red Animation
Separate pack only with a resource pack. (achievement-friendly). No AI.
- Villager animation is under test. Unlike the pack with ai, it only runs in the rain and when it’s running away from someone.
- Horse running animation is under a test. I still have to adjust according to the horse’s speed.
Modifications for the two packages (ai animation and red animation).
- Modifications in zombie position to avoid bugs with armor.
- Zombie villager animation is like the zombie.
- Husk animation is like the zombie.
- Improved vindicator arms, and leans less when attacking.
- Small improvements in running fox.
- Small animation when wolf jumps or drops a block.
- Wolf when seated varies with 2 more lying positions every 20 seconds.
- Spider animation stopped, walking and attacking.
- Walking chicken animation.
Update v1.0.3
Updated complete pack Behavior(AI) and Animation v1.0.3 and Red Animation v1.0.3 (Animation only).
- Compatibility with newer versions of Minecraft 1.19.
- Improved villagers animation
- Fixed bug in zombie’s arm. New walking and attacking animation.
- Fixed Cave Spider bug.
- Improved Fox animation – sitting, walking, and running
- Improved running Wolf animation. (Behavior) Wolf follows the owner with greater speed.
- Improved Horse running animation. (Behavior) The saddled horse, now stands where you leave it.
- Improved Pillager animation. Walking, running, reloading, and shooting.
- Improved Vindicator animation. Walking, running, and attacking.
- Improved Iron Golem is running and attacking animation.
- Added animation for Ravager. Standing, walking, running, attacking, and stunned.
Demo Video Update v1.0.3
Update v1.0.4
Updated complete pack Behavior(AI) and Animation v1.0.4 and Red Animation v1.0.4 (Animation only).
- Minecraft 1.20.40 Compatibility
- Chicken:
- Added idle animation.
- Adjustments and Improvements:
- Cat:
- Improved running and jumping.
- The cat can now lie down in the behavior pack.
- Wolf:
- Improved running and walking.
- Enhanced sitting variations.
- Iron Golem:
- Improved idle pose.
- Variation in attack.
- Pig:
- Idle animation added.
- Improved running.
- Fox:
- Improved running, walking, and jumping.
- Horse:
- Improved jumping.
- Mule and Donkey:
- Running animations added.
- Villager:
- Improved running.
- Now has three different sleeping positions.
- Cow:
- Improved walking, running, and idle animation.
- Bug Fixes:
- Zombie:
- Attack fixed.
- Improved baby zombie’s running.